Warrior & Mage Overhaul, Hunter Fixes & Server Stability
Warrior
More than fifty Warrior talents now work across all specs and in the Slayer, Mountain Thane and Colossus hero talents.
Among them: Ravager, Sweeping Strikes, Rend, Revenge, Last Stand, Second Wind, Champion’s Spear, Mortal Wounds, Fatality, Tough as Nails and many more.
Slayer: Slayer’s Dominance and more.
Mountain Thane: Thunderlord, Lightning Strikes, Avatar of the Storm and more.
Colossus: Demolish and more.
Buffs from Demolish and Bladestorm are no longer lost while those abilities are active.
Mage
Arcane: Arcane Familiar, Arcane Echo, Amplification, Reverberate, Mana Bomb and Temporal Realignment now work, and Arcane Orb got its second effect.
Frost:
Frozen Orb now flies its full distance and follows enemies.
Winter’s End and Hand of Frost now work.
Mirror Image now breaks on damage.
Reflection now teleports you.
Improved Spellsteal and Improved Remove Curse now work.
Clearcasting now shows its stacks.
Hunter
Aspect of the Hydra now hits an extra target with Aimed Shot, Rapid Fire and Arcane Shot.
Bulletstorm now stacks with every Rapid Fire hit.
Double Tap now comes from Volley as well, and Aimed Shot fires again with it.
Withering Fire now fires its extra Black Arrows.
Freezing Trap now freezes the first enemy that steps in.
Wild Thrash now comes from the Animal Companion too, and its bonus only applies when it hits 2 or more enemies.
Eyes of the Beast now works on pets of any level.
Demon Hunter
Final Breath now increases the damage of the last tick of Eye Beam, Fel Devastation and Void Ray.
First In, Last Out now gives a real shield and only triggers from the right abilities.
All Classes
Ground effects with a flat shape (for example Bleak Powder) now hit enemies standing in them.
World
Duplicate NPCs in Harandar were removed.
Stability
Fixed several server crashes, including ones with Withering Fire, finishing dungeon bosses in some groups, and riding personal vehicles in quests.



