Follower Dungeons, Two New Dungeons & Hunter Fixes
Follower Dungeons
Follower Dungeons are now available: queue alone and run the dungeon with a party of NPC companions (a tank, a healer and damage dealers).
Companions now fight, heal the party and lead the way. Dungeon Assistance tells them to show you the path, and the tank marks the next pack for you to pull.
Companions now have their proper damage, healing and toughness, and packs no longer pull them on the way.
Companions now walk up to a dead player and resurrect them.
Your follower run and its companions are kept after a server restart.
Follower mode is now available in Den of Nalorakk, Windrunner Spire, Nexus-Point Xenas and Halls of Infusion.
Dungeons
Neltharus is now available with all four bosses: Chargath, Bane of Scales, Forgemaster Gorek, Magmatusk and Warlord Sargha.
Halls of Infusion is now available with all four bosses: Watcher Irideus, Gulping Goliath, Khajin the Unyielding and Primal Tsunami.
Bosses in both dungeons now drop loot from the Adventure Journal, including the Titan Training Matrix from the final bosses.
Windrunner Spire: the Lirath scenes now play after the right bosses die, and the Pesty Lashling can be attacked once it wakes up.
Hunter
Marksmanship: Marksmanship hunters no longer have a pet unless they take Unbreakable Bond, as on retail. Taking or dropping the talent summons or dismisses the pet right away.
Beast Mastery:
Cobra Shot now reduces the cooldown of Kill Command.
Bestial Wrath now makes every pet attack the target, and Bloodshed applies its bleed from every pet.
Nature’s Ally now summons a pet from your stable during Bestial Wrath.
Dire Beasts now get Beast Cleave.
Animal Companion now follows your main pet’s attack mode and assists you.
Hunter’s Mark now increases the damage the target takes.
Survival: Wildfire Imbuement now gives its fire damage buff to your pet.
Dark Ranger:
Bleak Arrows no longer interrupts Rapid Fire.
Bleak Powder now hits enemies.
Dark Minions now shoot from range instead of running into melee.
Pack Leader: fixed a server crash when using Kill Command with Howl of the Pack Leader.
Death Knight
Unholy: Festering Strike now makes your next Scourge Strikes summon Lesser Ghouls.
Festering Scythe and Scythe of Decay now work.
All Classes
Haste now speeds up Focus and Energy regeneration, and the client shows the correct regeneration.
Charges of Blink, Shimmer and other abilities that reset after a boss fight are now restored when the encounter ends.
Charge recovery of abilities affected by haste (for example Wildfire Bomb) now speeds up or slows down when your haste changes.
Shield block now blocks the right amount of damage.
Talents that increase the health or damage of pets and summons now work.
Picking talents in your inactive hero talent tree no longer applies them until relog.
World
Quest items you loot (for example from bushes) now hide the object you looted from.



