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Changelog: September 2026 - part 3

23 septembre 2026
Changelog: September 2026 - part 3

We haven't forgotten about Arena PvP either.

This update brings improvements to rated Arenas and Solo Shuffle, from queuing and getting ready for battle to round transitions, match results, and rewards.

Website

  • Fixed an issue with multilingual content in news posts.

Arenas and Solo Shuffle

Queues and matchmaking

  • Fixed an issue that displayed your average PvP item level as 0, preventing you from queuing for Solo Shuffle even with suitable gear equipped.

  • Improved rated 2v2 and 3v3 Arena queues, team checks, and match invitations.

  • A full Solo Shuffle match brings together two healers and four damage dealers, taking matchmaking rating into account. Your selected role must match your current specialization.

Getting ready for battle

  • Before each round, you can use the lever near your starting position to mark yourself as ready.

  • The ready counter now shows the actual number of participants. Once everyone is ready, the remaining wait is shortened to a brief countdown.

  • Fixed duplicate countdown timers. The countdown no longer keeps running after combat begins.

  • Arena gates open when the round starts. Players can no longer open them manually ahead of time.

Rounds and transitions

  • Improved the full six-round Solo Shuffle sequence and team rotation. The first death ends the current round, followed by preparation for the next one.

  • Health and resources are restored between rounds, pets return, and ability cooldowns and charges eligible for an Arena reset are restored.

  • Lingering effects, totems, and spell-created objects from the previous round are cleared.

  • Gates now close before players return to their starting positions. This removes the delay that gave players a chance to slip past them during the transition.

  • Fixed Power Coil behavior in The Robodrome: it should only deal damage during combat, not while players are preparing for the next round.

  • Temporary Arena groups are disbanded after the match ends.

Match results and rating

  • Fixed incorrect Victory and Defeat messages in Solo Shuffle. Your personal result is based on rounds won, not killing blows.

  • Solo Shuffle rating is saved separately for each specialization.

  • Improved how match results, weekly statistics, and rating are saved and displayed.

  • Added an early-leaver penalty: a loss of 150 rating and a 15-minute queue lockout. Logging out and back in does not remove the restriction.

Rewards and abilities

  • Improved base Honor awards for completed rounds, including matches where you did not win a round.

  • Improved reward delivery. If your bags are full, reward items are sent by mail with their stats intact.

  • Improved PvP effects that modify damage, healing, and other ability values in combat against players.

Balises :News
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